KeyToPushToTalk 

    Namespace: SynicSugar.RTC

    #if ENABLE_LEGACY_INPUT_MANAGER public KeyCode KeyToPushToTalk = KeyCode.Space; #else public UnityEngine.InputSystem.Key KeyToPushToTalk = UnityEngine.InputSystem.Key.Space; #endif

    Description 

    Key for PushToTalk.
    VC is sent only when user is pressing this button, and when releases, automatically mutes.

    using SynicSugar.RTC;
    using UnityEngine;
    
    public class VCSample : MonoBehaviour {
        void Start(){
            RTCManager.Instance.KeyToPushToTalk = KeyCode.T;
        }
    }