SetAudioInputDevice 

    Namespace: SynicSugar.RTC

    public static void SetAudioInputDevice(AudioInputDeviceInfo deviceInfo, bool isMute = false)

    Description 

    Change InputDevice. We can also set whether to mute the input device at the same time.
    AudioInputDeviceInfo

    using System.Collections.Generic;
    using SynicSugar.RTC;
    using UnityEngine;
    public class MicSetting : MonoBehaviour {
    
        public void Start(){
            List<AudioInputDeviceInfo> inputs = RTCConfig.GetInputDeviceInformation();
            //Mute the device in whole game instead of one session.
            RTCConfig.SetAudioInputDevice(inputs[0], true);
            Debug.Log(inputs[0].DeviceName);
        }
    }