LargePacketBatchSize 

    Namespace: SynicSugar.P2P
    Class: p2pConfig

    public int LargePacketBatchSize

    This is used like p2pConfig.Instance.XXX().

    Description 

    The number of packets to be sent of a large packet in a frame. Wait for a frame after a set.
    The sending buffer is probably around 64 KB, so it should not exceed this. If we set 0 from the script, it will cause crash.

    Can set this value on UnityEditor.

    using SynicSugar.P2P;
    
    public class p2pConfigManager {
        void Setp2pConfig(){
            p2pConfig.Instance.LargePacketBatchSize = 5;
        }
    }