SendPacketToAll 

    Namespace: SynicSugar.P2P
    Class: EOSp2p

    public static async UniTaskVoid SendPacketToAll(byte ch, byte[] value)

    Description 

    Send to a packet to all peers in Lobby.

    This is used by ILPostProcesser.
    Basically, this is not intended to be used by others.

    using SynicSugar.P2P;
    using MemoryPack;
    [NetworkPlayer] //For [Rpc]
    public class p2pSample {
        void HandSend(){
            EOSp2p.SendPacketToAll((byte)ConnectHub.CHANNELLIST.RPCFuction, MemoryPack.MemoryPackSerializer.Serialize(3)).Forget();
        }
    
        [Rpc] //Then, SourceGenerator add "RPCFuction" to enum ConnectHub.CHANNELLIST.
        void RPCFuction(int value){
        }
    }