Lobby 

    Namespace: SynicSugar.MatchMake

    Description 

    This is created by GenerateLobbyObject(string[] bucket, uint MaxPlayers = 2, bool useVoiceChat = false) for a Matchmaking condition;

    Properity 

    APIdescription
    MaxLobbyMembersThe Max amount of lobby members
    BucketIdImportant attributes for matchmaking
    AttributesAttributes for matchmaking conditions
    RejoinAfterKickRequiresInviteKicked User needs invite to re-join same lobby