playerprefsSaveKey 

    Namespace: SynicSugar.MatchMake
    Class: MatchMakeManager

    public string playerprefsSaveKey

    Description 

    The Key to save and load LobbyID of currently belonging to Lobby. Valid only when Playerprefs is selected on lobbyIdSaveType.

    Can set this value on UnityEditor. default is eos_lobbyid

    using SynicSugar.MatchMake;
    
    public class MatchmakingConfig : MonoBehaviour {
        public void ChangeConfig(){
            MatchMakeManager.Instance.playerprefsSaveKey = "savekey";
        }
    }