playerprefsSaveKey
Namespace: SynicSugar.MatchMake
Class: MatchMakeManager
public string playerprefsSaveKey
Description
The Key to save and load LobbyID of currently belonging to Lobby. Valid only when Playerprefs is selected on lobbyIdSaveType.
Can set this value on UnityEditor. default is eos_lobbyid
using SynicSugar.MatchMake;
public class MatchmakingConfig : MonoBehaviour {
public void ChangeConfig(){
MatchMakeManager.Instance.playerprefsSaveKey = "savekey";
}
}