isLocalUserId 

    Namespace: SynicSugar.MatchMake
    Class: MatchMakeManager

    public bool isLocalUserId(UserId id)
    public bool isLocalUserId(string id)

    Description 

    Whether the argument is the id of local user or not.

    using UnityEngine;
    using UnityEngine.UI;
    using SynicSugar.MatchMake;
    using SynicSugar.P2P;
    using Cysharp.Threading.Tasks;
    
    public class MatchMakeSample : MonoBehaviour {
        public Button Kick;
        public void SetData(UserId id){
            if(MatchMakeManager.Instance.isHost && !MatchMakeManager.Instance.isLocalUserId(id)){
                Kick.gameObject.SetActive(true);
                Kick.onClick.AddListener(() => MatchMakeManager.Instance.KickTargetFromLobby(id).Forget());
            }
        }
    }