GetReconnectLobbyID
Namespace: SynicSugar.MatchMake
Class: MatchMakeManager
public string GetReconnectLobbyID()
Description
Get LobbyID of the lobby belonging to from Playerprefs. If exists, return LobbyID string. If not, return System.String.Empty.
Only for RecconectLobbyIdSaveType.Playerprefs.
using SynicSugar.MatchMake;
public class MatchMake : MonoBehaviour {
void Start(){
string LobbyID = GetReconnectLobbyID();
}
}