GetReconnectLobbyID 

    Namespace: SynicSugar.MatchMake
    Class: MatchMakeManager

    public string GetReconnectLobbyID()

    Description 

    Get LobbyID of the lobby belonging to from Playerprefs. If exists, return LobbyID string. If not, return System.String.Empty.

    Only for RecconectLobbyIdSaveType.Playerprefs.

    using SynicSugar.MatchMake;
    
    public class MatchMake : MonoBehaviour {
         void Start(){
            string LobbyID = GetReconnectLobbyID();
        }
    }