GetCurrentLobbyID 

    Namespace: SynicSugar.MatchMake
    Class: MatchMakeManager

    public string GetCurrentLobbyID()

    Description 

    Get ID of the current lobby that a user's participating.

    *I'll use this in future for in-game process.

    using SynicSugar.MatchMake;
    
    public class MatchMake : MonoBehaviour {
         void Start(){
            string LobbyID = GetCurrentLobbyID();
        }
    }