GetCurrentLobbyID
Namespace: SynicSugar.MatchMake
Class: MatchMakeManager
public string GetCurrentLobbyID()
Description
Get ID of the current lobby that a user's participating.
*I'll use this in future for in-game process.
using SynicSugar.MatchMake;
public class MatchMake : MonoBehaviour {
void Start(){
string LobbyID = GetCurrentLobbyID();
}
}